A downloadable game

Developed by Aurecas Games

In a fast-paced 2D platformer shooter game, you’ll battle hordes of zombies and rescue survivors while uncovering the mystery behind the outbreak.

I contributed to this game from early 2020 until mid-2022. Although the game was already released, I played a key role in enhancing it by adding new content and improvements. These included introducing a new chapter, additional game modes, special events, and enhancing the user experience (UX).

My primary achievements in this project were as follows:

  1. Level Redesign: I revamped the levels across seven different worlds, spanning two distinct game modes. This involved refining mechanics, adjusting enemy encounters, and aligning thematic elements. The goal was to create a more engaging and balanced gaming experience.
  2. Final Chapter Creation: I conceptualized and developed the game’s concluding chapter. This included designing visuals, creating a unique special enemy, and crafting an engaging storyline.
  3. Special Events: As part of Live-Ops, I designed thematic minigames for events like Christmas and Halloween. These events featured reward loops to keep players engaged.
  4. Enhanced User Interface: I improved the player experience by implementing a new World Map and Level Selection screens. These additions allowed players to track their progress and explore all the content available within the game.

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